![]() ![]() When you make your first attack on your turn, you can decide to attack recklessly. Ogres are known for their bad tempers, with most able to flare up their anger at just the slightest insult.Ībility Score Increase. They live by raiding, scavenging, and killing for food and pleasure. Ogres are as lazy of mind as they are strong of body. Languages. You can speak, read, and write Common and Giant. You add your level to your maximum hit points. This cannot be used to shove the target prone. After landing a successful melee weapon attack, you may use your bonus action to try and shove the target you hit. Speed. Your base walking speed is 30 feet.ĭarkvision. Half-ogres are about 400 pounds, ogres about 1000, and oni about 300. ![]() Size. Ogrekin are very large, with them all averaging about 9 feet in height. ![]() All three kinds of ogrekin are considered mature at 14 years of age, ogres can live to be 140, onis 200, and half-ogres only about 60-70.Īlignment. All three kinds of ogrekin have a tough time adjusting to laws that are not specifically catered to them, drawing them towards Chaotic alignments. Large lesser giants, the lowest in their caste, ogrekin are truly a sight to see in a party of heroes, though few would accept them.Ībility Score Increase. Your Constitution, and Strength score increases by 5,but your wisdom, and intelligence decrease by 3.Īge. Ogres and Oni share the expanded lifespan of the giants, but not by much, while half-ogres have shorter lifespans. Ogrekin names are typically more rough than most races for the two types of ogres, however oni names are crafted especially to cause fear in those that hear them, taking on a tone of dread and malice. However, orcs and goblinoids see them as equals, while the fontbones and illithids see them as races that can easily be controlled for their own gain. A group of Onis is called a Nightmare, the leader of a group called a Terror, and an exile or traitor called a Dream.Īll three of the ogrekin races are feared by most civilizations, due to their powerful might and stereotypes for being greedy and malevolent. Onis, on the other hand, form their own raiding bands, and even have their own terms for them. Ogres and half-ogres do not live in their own societies, instead preferring to live in the societies of other brutish creatures, with orcs and bugbears being the most common races for them to live among. Now, they live among other races, typically seen as a hostile threat to societies, due to the stereotypes of them being greedy and evil. However, when the reign of the giants had ended, the ogrekin had not gone into recluse, instead they either lived with more brutish races such as the orcs or goblins (for ogres of both kind), or living only in groups of their own kin (for the Onis). ![]() Ogrekin were created during the beginning of the ages of the giants, meant to be servants for the mighty giants, as lesser giants. Onis also possess a singular unicorn-esque horn on the front of their head, which is very sensitive to touch, and can be black, white, red, or blue. Ogres and half-ogres have the same hair and eye colors as humans and orcs, while Onis typically have brighter eyes, of red, yellow, white, or black. Oni skin tones range from black to white, to red and to blue, and rarely even purple or grey tones. Ogres and half-ogre skin tones range from a yellowish tint, a dull green, a revenant grey, or an orange-peach color. The Ogres and Onis are between 9 and 10 feet tall, while half-ogres stand between 8 and 9 feet tall. Ogrekin are not one single race, but rather, they are three races that possess similar characteristics, similar enough that they are sometimes confused for one another. Glegokorg, Ogre Thief, stealing a mailbox from a peasant Ogres, as they appear in 5e's Monster Manual. ![]()
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